22.03.2025
проект
мой проэкт

это мой проэкт

Комментарии (2)
---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -- StarterGui -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- Place this into StarterGui or StarterPack -- -- CREDIT -- -- winter_beast768; for the initial script -- -- SawyerDGamer; some stuff ripped from his panner script -- -- iytgggggg; shoving it all into this script and then some :) -- -- UPDATE: turned it into r15, made it so you can swim right in water -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- repeat wait() until game:GetService("Players").LocalPlayer.Character ~= nil local runService = game:GetService("RunService") local input = game:GetService("UserInputService") local players = game:GetService("Players") CanToggleMouse = {allowed = true; activationkey = Enum.KeyCode.F;} -- lets you move your mouse around in firstperson CanViewBody = true -- whether you see your body Sensitivity = 0.2 -- anything higher would make looking up and down harder; recommend anything between 0~1 Smoothness = 0.05 -- recommend anything between 0~1 FieldOfView = 90 -- fov local cam = game.Workspace.CurrentCamera local player = players.LocalPlayer local m = player:GetMouse() m.Icon = "http://www.roblox.com/asset/?id=569021388" -- replaces mouse icon local character = player.Character or player.CharacterAdded:wait() local humanoidpart = character.HumanoidRootPart local head = character:WaitForChild("Head") local CamPos,TargetCamPos = cam.CoordinateFrame.p,cam.CoordinateFrame.p local AngleX,TargetAngleX = 0,0 local AngleY,TargetAngleY = 0,0 local running = true local freemouse = false ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- function updatechar() for _, v in pairs(character:GetChildren())do if CanViewBody then if v.Name == 'Head' then v.LocalTransparencyModifier = 1 v.CanCollide = false end else if v:IsA'Part' or v:IsA'UnionOperation' or v:IsA'MeshPart' then v.LocalTransparencyModifier = 1 v.CanCollide = false end end if v:IsA'Accessory' then v:FindFirstChild('Handle').LocalTransparencyModifier = 1 v:FindFirstChild('Handle').CanCollide = false end if v:IsA'Hat' then v:FindFirstChild('Handle').LocalTransparencyModifier = 1 v:FindFirstChild('Handle').CanCollide = false end end end ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- input.InputChanged:connect(function(inputObject) if inputObject.UserInputType == Enum.UserInputType.MouseMovement then local delta = Vector2.new(inputObject.Delta.x/Sensitivity,inputObject.Delta.y/Sensitivity) * Smoothness local X = TargetAngleX - delta.y TargetAngleX = (X >= 80 and 80) or (X <= -80 and -80) or X TargetAngleY = (TargetAngleY - delta.x) %360 end end) input.InputBegan:connect(function(inputObject) if inputObject.UserInputType == Enum.UserInputType.Keyboard then if inputObject.KeyCode == CanToggleMouse.activationkey then if CanToggleMouse.allowed and freemouse == false then freemouse = true else freemouse = false end end end end) ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- runService.RenderStepped:connect(function() if running then updatechar() CamPos = CamPos + (TargetCamPos - CamPos) *0.28 AngleX = AngleX + (TargetAngleX - AngleX) *0.35 local dist = TargetAngleY - AngleY dist = math.abs(dist) > 180 and dist - (dist / math.abs(dist)) * 360 or dist AngleY = (AngleY + dist *0.35) %360 cam.CameraType = Enum.CameraType.Scriptable cam.CoordinateFrame = CFrame.new(head.Position) * CFrame.Angles(0,math.rad(AngleY),0) * CFrame.Angles(math.rad(AngleX),0,0) * CFrame.new(0,0.8,0) -- offset humanoidpart.CFrame=CFrame.new(humanoidpart.Position)*CFrame.Angles(0,math.rad(AngleY),0) character.Humanoid.AutoRotate = false else game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.Default; character.Humanoid.AutoRotate = true end if (cam.Focus.p-cam.CoordinateFrame.p).magnitude < 1 then running = false else running = true if freemouse == true then game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.Default else game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCenter end end if not CanToggleMouse.allowed then freemouse = false end cam.FieldOfView = FieldOfView end) ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
_G.spawn = Vector3.new(0,0,0) -- 1 local block = script.Parent while true do local part = block.Touched:Wait() -- 2 if(part.Parent:FindFirstChild("Humanoid")) then -- 3 part.Parent.HumanoidRootPart.Position = _G.spawn -- 4 end end